embeddedt / embeddium

An open-source client performance mod for Minecraft (based on Sodium 0.5.8) prioritizing reliability & mod compatibility
https://legacy.curseforge.com/minecraft/mc-mods/embeddium
GNU Lesser General Public License v3.0
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The problem of entity mappings #326

Closed DocktorWindows closed 1 week ago

DocktorWindows commented 1 week ago

Bug Description

The other day I wanted to add "Create physics mods to my build: interactive, valkyrien skies, eureka airships, clockwork". These mods worked, but there was a problem with the creatures not being displayed. I looked for the problem for a long time and it turned out that due to the poor compatibility of these mods with Embeddium, they caused a problem in the rendering of entities. I would like to ask the authors of Embeddium when mod compatibility will appear. I would remove Embeddium from the build, but my FPS in the game drops significantly.

Reproduction Steps

Install these mods: Create Clockwork Create: Interoctive valkyrien skies eureka airships Embeddium And start the game and go into the world

Log File

Logs were lost during cleanup computer disk logs.log

embeddedt commented 1 week ago

Valkyrien Skies (which all of these mods use as a base, to my knowledge) implements Embeddium compatibility on their end using mixin patches; I would suggest directing this question to them.