Currently, once and inter element is playing, it's channel cannot be changed without changing the state back to stopped and playing. To allow dynamic linking during run-time, a link is a small bin made up of an inter-sink linked to an inter-src. This creates a whole bunch of extra elements and buffers.
__tim is working on allowing the channel of inter elements to be changed while playing. Once this is ready, links can be created by setting the inter-sink element of a receiving device bin to be the channel of the inter-src element of the sending bin.
Currently, once and inter element is playing, it's channel cannot be changed without changing the state back to stopped and playing. To allow dynamic linking during run-time, a link is a small bin made up of an inter-sink linked to an inter-src. This creates a whole bunch of extra elements and buffers.
__tim is working on allowing the channel of inter elements to be changed while playing. Once this is ready, links can be created by setting the inter-sink element of a receiving device bin to be the channel of the inter-src element of the sending bin.