Closed GoogleCodeExporter closed 5 years ago
first, thanks for stopping by and for taking time to explain your idea!
The world will mostly be flat but there will be multiple floors. I know what
you're thinking and yes, if not done correctly, it will be hard to navigate
through the world. To overcome this problem, we will probably have some visible
floors (like the one below you and the one over you, but not totally over, it's
hard to explain) and some other floors (the ones too far) not visible. Like in
the game Project Zomboid. Please see
[http://www.prismalstudio.com/post/40262431190/how-to-make-a-multi-floored-tile-
map this post] on [www.prismalstudio.com Prismal Studio] official blog.
The idea of rare ores being placed in dangerous/hard places is on the list
already. Re-spawning will not be implement since we are aiming big persistent
world to explore that are easy to create. The character will be able to enter a
new world with all his previously gathered resources and equipment like in
Terraria.
If you feel that I haven't got your point, please correct me!
Original comment by ber.em...@gmail.com
on 25 Feb 2013 at 7:24
Original issue reported on code.google.com by
lag...@gmail.com
on 25 Feb 2013 at 3:33