Open driahva opened 2 years ago
I've never heard of that kind of issue before.
Please try using UniVRM 0.89 rather than the current version.
I'm experiencing this issue too.
How to reproduce: 1) Create new project using Unity 2019.4.31f1 2) Add UniVRM 0.89.0 3) Add VSF SDK 1.13.38c 4) VRM0 > Import model 5) VSF SDK > Export avatar bundle
I've tested with multiple models. In VSeeFace 1,13,38c2, the loading screen looks like this (note: if you can't see the video in the browser, try downloading):
I've attached the VRM models I'm using as well: Tamaki Tests.zip
Unfortunately in the current situation, VSF SDK is completely unusable. Any assistance you can offer would be greatly appreciated!!
If this refers to the issue of the model spinning in the preview, it happens if you do not position the model at 0, 0, 0 before exporting.
Put simply, exporting from Blender directly to VRM works flawlessly on VSF, but importing and immediately exporting through (2019,4,31f1, current VSFSDK and UniVRM) leaves my avatar constantly moving forward in VSF.