Open mathiasbourgoin opened 10 years ago
Bulletml's spec is quite light on details. Speed has no unit, etc. So there are two choices:
env
and to the math in real units (screen pixels)To simplify the library code I'd go for the first one. It is also possible to provide a module that does the math.
Missing feature? It would be nice to add parameters to modify speed/accel of a whole pattern.