emilyinure / haven-tf2

An internal tf2 cheat
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Fix conveyor belt velocity #22

Closed notgoodusename closed 7 months ago

notgoodusename commented 7 months ago

video demonstration also ramps are weird because the abs velocity isnt correct (instead of -300, u get something like -276~), you could try rounding it but i dont think it makes that big a difference

emilyinure commented 7 months ago

the dilemma with the conveyor belts is that the direction isnt networked, only the speed, im considering doing some type of caching based on the entity the player is touching along with velocity changes. unsure about it though

lgtm otherwise, i am going to change a couple things and push it tomorrow

notgoodusename commented 7 months ago

Fixed jittering when melee is out Also CBoneCacheHandler isnt really needed if you want to replace the current matrix

notgoodusename commented 7 months ago

setCollisionBounds does the scaling

notgoodusename commented 7 months ago

I thought about the movedir not being networked, i guess you could technically do something like decompiling the map and read the moveDir directly, but that would mean a lot of work