Open emilyst opened 1 year ago
Looks like that one landed at least in hid-nintendo.c in the kernel (from what I'm seeing in a 6.2.2 arch kernel sources here) not sure if it landed in hid-nx though, looking.
Looks to not be in hid-nx.c yet. Ignore my noise.
Yeah, I just need to find time to do this. I was unemployed last year, so I had more energy for these sorts of things.
Yep, no worries. Enjoying this so far. Are there plans to get this into mainline at some point in the short or long terms?
In the short term: no, nothing’s planned. I’m pretty busy with my day job.
In the long term: I’ve wanted to, but there are some issues. I’ve done some relatively invasive refactoring that makes my changes difficult simply to drop in place. I also just don’t really know the process, or how welcome such changes would be, so I am guessing I would have to backport my changes to slot into the mainline module less intrusively.
That essentially means rewriting much of what I’ve done here, with all that implies for stability.
https://git.kernel.org/pub/scm/linux/kernel/git/hid/hid.git/commit/?h=for-6.1/nintendo&id=1ff89e06c2e5fab30274e4b02360d4241d6e605e