Closed GoogleCodeExporter closed 9 years ago
After moving an object on the Canvas in code you must update the container.
Otherwise the framework has no way of knowing you have moved the object
directly.
See the PosAll function within TouchExample. Snippet below:
Canvas.SetTop(cont.WorkingObject, y);
Canvas.SetLeft(cont.WorkingObject, x);
// Resets all internal stuff
cont.Reset();
// Sets the correct starting positions for calculations based on their moved
positions
cont.StartX = x;
cont.StartY = y;
Original comment by badbod99
on 4 Nov 2011 at 5:22
Original issue reported on code.google.com by
alexpoly...@gmail.com
on 24 Oct 2011 at 12:50