emipa606 / ThisIsMine

Repository for the Rimworld mod named This Is Mine (Continued)
https://steamcommunity.com/sharedfiles/filedetails/?id=2560584629
MIT License
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Weird assignment of furniture #2

Open paulo27ms opened 1 year ago

paulo27ms commented 1 year ago

image It's a wooden stool.

Might be an incompatibility with [LTS]Furnishing as this was happening in a room with double doors that it adds and upon removing those doors while the texture stayed the same, I was able to unassign from room and move the stool.

There's no real error but this is the log for it: https://gist.github.com/861cc5deae0b16252ae27eb74269c1fd

paulo27ms commented 1 year ago

Actually the texture bug is completely unrelated to this mod. But I suppose the issue with LTS is still there.

emipa606 commented 1 year ago

Can you perhaps explain it in more detail? I dont really understand what the issue with LTS Furnishing is?

paulo27ms commented 1 year ago

I'll test it again later today but basically LTS adds double doors in their own way (no Jecs) and this is a bench in the kitchen area that was linking to some natural rock wall on the other side of the map (I guess it ignores the door and since there was also no other doors or wall it linked to whatever) and clicking the buttons and even reassigning the stool to that room didn't let anyone move it. When I replaced the double doors it worked as expected.

emipa606 commented 1 year ago

I see, well the mod just queries the vanilla room-method so there may be something needed on the LTS side to make the vanilla game recognoise the doors as room dividers.

paulo27ms commented 1 year ago

It might actually just be this mod alone, because everything except the bed just point in the same direction. RimWorld Screenshot 2023 01 07 - 23 47 06 62 RimWorld Screenshot 2023 01 07 - 23 47 11 76 RimWorld Screenshot 2023 01 07 - 23 47 17 81 RimWorld Screenshot 2023 01 07 - 23 50 32 67 RimWorld Screenshot 2023 01 07 - 23 50 43 50

I suppose it's the issue this person talked about couple years ago. image

And I figured why it was forbidden. It's because if I assign it to a non-room space then no one will own the space and be unable to interact with it. It's also a bit confusing how the buttons are actually the current state, so if you have a "Public" button then actually that means it's currently public and that button will make it not public.