Closed MrHrulgin closed 3 years ago
What was the recipe the pawn was doing? Something with rice on a campfire, is it un modded campfire/rice? Just so I can test it myself.
That particular task was trying to cook rice into a simple meal at an unmodded campfire, but I witnessed a similar thing at a butcher spot butchering a variety of animals.
Hm, i tried it in an unmodded game and it worked as it should. Also use it in my current game with ~200 other mods with no issues so you may have to disable mods until it works to find out what other mod is causing it.
Ok. Thanks for looking into it.
Error log here, https://gist.github.com/8dbb7a6720a8aca07b56a81a690a9272
Relevant bit:
Hotspot analysis
1x ExecuteToExecuteWhenFinished() -> 0.0083 ms (total (w/children): 0.0088 ms) 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
Thread: 140 did not finish within 3000ms. Restarting thread... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in JobDriver tick for pawn Conlay driver=JobDriver_DoBill (toilIndex=12) driver.job=(DoBill (Job_956419) A=Thing_Campfire93364 B=Thing_RawRice285230 C=(135, 0, 117)) System.Threading.ThreadAbortException at System.Collections.Generic.HashSet:0
at TurnOnOffRePowered.Building_WorkTable_UsedThisTick_Patch.UsedThisTick (RimWorld.Building_WorkTable instance) [0x00001] in :0
at (wrapper dynamic-method) RimWorld.Building_WorkTable.RimWorld.Building_WorkTable.UsedThisTick_Patch1(RimWorld.Building_WorkTable)
at Verse.AI.Toils_Recipe+<>c__DisplayClass2_0.b 1 () [0x0009d] in :0
at RimThreaded.JobDriver_Patch.DriverTick (Verse.AI.JobDriver __instance) [0x00318] in <1abb41dd29964ea8956337ff32d645d6>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
1[T].AddIfNotPresent (T value) [0x0002f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Collections.Generic.HashSet
1[T].Add (T item) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at TurnOnOffRePowered.TurnItOnandOff.AddBuildingUsed (Verse.Building building) [0x00001] inRemoving this mod resolved the issue, but I don't know what actually was causing it. Mod interaction?