emoon / rust_minifb

Cross platfrom window and framebuffer crate for Rust
MIT License
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Document transparency support in buffers #352

Open l-koehler opened 2 months ago

l-koehler commented 2 months ago

If transparency is enabled, the buffer format is ARGB instead of 0RGB. This is not reflected in the documentation, which seems to state that the format always is 0RGB, not mentioning how transparency can be added. This is especially confusing as enabling transparency leads to nothing showing without intentionally editing the upper 8-bits, as these default to 0x00 (fully transparent). I am using Linux/Wayland, but as transparency support isn't really a bug this shouldn't be platform related.