emoose / DLSSTweaks

Tweak DLL for NVIDIA DLSS, force DLAA on DLSS-supported titles, tweak scaling ratios & DLSS 3.1 presets, override DLSS versions without overwriting game files.
MIT License
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Request: auto exposure setting in dlsstweaks.ini #3

Open doktorsleepelss opened 1 year ago

doktorsleepelss commented 1 year ago

This would be nice to control because some games have it off by default. I know people like using the dev dll to turn it on for RDR2 becuse hair looks better. I've also noticed turning it on reduces ghosting in some games that have it off like A Plague Tale Requiem.

emoose commented 1 year ago

Might have found a way to enable it, dev overlay seems to show auto-exposure is turned on with it at least, could you give this build a try? (change the ForceAutoExposure setting in the INI)

dlsstweaks-0.123.7.zip

doktorsleepelss commented 1 year ago

Yup, defintely works. Thanks. There's an area in a Plauge Tale Requiem with dust particles that ghost with autoexposure off. I could see the difference when I turn it on even with the non-dev dll.

emoose commented 1 year ago

Nice thanks for trying it, a reddit user also confirmed it working for them too, posted a new release at https://github.com/emoose/DLSSTweaks/releases/tag/0.123.7

BTW a couple people posted on reddit that it doesn't work on RDR2 for them, could you test whether the latest ver still works on your copy? Also which store did you get yours from btw? I think some store versions might have issues with loading DLLs like this.. (E: oh they might be using VK mode, I didn't add VK hooks into this yet though 😅, will look into that soon...)

doktorsleepelss commented 1 year ago

It was the steam version, but yeah, they said changing it to DX12 fixed it.