emoose / VideoRenderer

RTX HDR modded into MPC-VideoRenderer.
GNU General Public License v3.0
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[Bug] Turns off HDR when starting video #11

Open ThinkSalat opened 1 year ago

ThinkSalat commented 1 year ago

When you start a video when this is installed, windows HDR turns off. Ideally this wouldn't happen.

emoose commented 1 year ago

Have you tried the rtx-1.2 build at https://github.com/emoose/VideoRenderer/issues/5#issuecomment-1452590217 ? That seems to help some others with HDR issues, maybe can help with this too.

lvzhenbo commented 1 year ago

1.2 Still automatically turns off HDR

Pikkuhippi commented 1 year ago

And just to make sure, you have "Auto display HDR On/Off: not used" in MPC Video Renderer settings? It should not turn off HDR.

yezy98 commented 1 year ago

I faced the same question before but now it is solved. As mentioned by Pikkuhippi, the Auto HDR should be set to 'not used'. I am using Potplayer and here is how to change it. potplayer potplayer2

lvzhenbo commented 1 year ago

I faced the same question before but now it is solved. As mentioned by Pikkuhippi, the Auto HDR should be set to 'not used'. I am using Potplayer and here is how to change it. potplayer potplayer2

~I can't click the three dots button in the first picture, is there something I need to install?~ Oh, it's not opening when the video is playing

m1lhaus commented 1 year ago

I encountered the same issue today with my OLED LG TV. First I had to use modified rtx-1.2 build in order to even make RTX upscale work. After that, this issues popped up. It is actually caused by maximum value under "Subtitle and OSD brightness". The thing is when you execute the reset setting cmd script, the initial values the renderer uses are following: image Changing first three options does nothing with respect to HDR being turned off. Only changing the last slider to the smallest or the middle value fixed the issue for me. Or clicking the Default button in the menu. After that HDR stays turned on and SDR content plays normally and looks normally. Upscalling works. I can tell from visually comparison side-byt-side with other player and GPU usage goes up.

So maybe the issue is the rendered app itself? Anyway it would be enough to update FAQ in the release.

Aetavicus commented 10 months ago

I turned off the auto-HDR switching however now it seems that the VSR is not being requested as I do not see it under scaling anymore:

Current settings: image

When setting Auto display HDR On/Off to always used: image

When setting Auto display HDR On/Off to not used: image

Edit: Seems the 1.2 build solved this issue.