Closed npaton closed 3 months ago
Latest commit: 0b130847783cf80352a57a800cc4c1bc43edf806
The changes in this PR will be included in the next version bump.
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Add ephemeral attribute support.
This allows you to define attributes that are not persisted to the database, but are available to the client and server while the server is still running. These attributes will sync with all players as normal attributes. This is useful for data that that would be unreasonable to persist to the database due to size or volatility, but is still useful to share between clients and the server.
For example, you could use this to sync the mouse movements of the players.