emstin1 / PyRogue

roguelike in python
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FOV artifacts #1

Open emstin1 opened 6 years ago

emstin1 commented 6 years ago

Raycasting FOV algorithm has inherent artifacts that need to be compensated for. See http://www.roguebasin.com/index.php?title=Ray-Tracing_Field-Of-View_Demo#The_Hack for possible solution.

emstin1 commented 6 years ago

the roguebasin solution seems to use a "cellular automata" type solution