Open GoogleCodeExporter opened 9 years ago
EDIT: It should be noted that I am using firmware 4.2e, wii64 beta1 and homebrew
channel 1.06
Original comment by andrew.p...@btinternet.com
on 19 Dec 2009 at 10:31
It's a libOGC issue actually.
Currently when the classic controller pro is initialized it doesn't return any
min
and max ranges for the sticks so they're always stuck at the centre point. A
workaround might be to compile libOGC with some sane defaults to be used if no
data
is returned, unless someone feels like looking into the init routine.
Original comment by emuki...@gmail.com
on 22 Dec 2009 at 2:20
Thanks for the reply. Unfortunately this is not something I would be comfortable
with. Wouldn't recompiling libOGC mean recompiling the wii64 binary as well? Is
this
a simple process that can be fixed easily or is it quite a involved process?
My experience when recompiling libraries is that you have to recompile the
binary as
well. This process being very system dependent. I have never compiled such
executables as emulators, only linux based analysis programs such as cern's
root and
ikp's TV.
It's good to know that the issue isn't with my installation of wii64. I find it
odd
that the issue is only with the classic pro. I thought Nintendo had just added a
couple of wings to the classic and made aesthetic changes only.
Original comment by andrew.p...@btinternet.com
on 24 Dec 2009 at 10:06
It's possible that it is just a layout change on the calibration data now that
the
shoulder buttons are no longer triggers. I will investigate it when I get the
time.
Original comment by emuki...@gmail.com
on 29 Dec 2009 at 4:24
Have same Problem,hope you fix it soon
Original comment by dancingb...@rocketmail.com
on 31 Dec 2009 at 2:18
Original comment by emuki...@gmail.com
on 1 Feb 2010 at 11:38
Original comment by emuki...@gmail.com
on 1 Feb 2010 at 11:38
I was excited to get two CC pros from Japan for Wii64, only to find they didn't
work. Ha! Please fix when
you can. Thank you for making the inconceivable possible with this emulator.
Original comment by jeffrey....@live.com
on 26 Feb 2010 at 12:42
I too am having this problem. The CC pro does work otherwise with official
games and other emulators. I
suppose I will go ahead and buy a Gamecube controller in the meanwhile, because
I am looking forward to being
able to play these games!
Original comment by afguy200...@gmail.com
on 27 Feb 2010 at 6:44
Tantric from Snes9x GX has fixed the issue in his emulators. As you can check
in the
changelog here: http://code.google.com/p/snes9x-gx/source/detail?r=559 , he has
fixed
most 3rd party controllers. This fixed my CCPro in all his emulators as well.
I guess you could use his fix to make the CCPro and most 3rd party controllers
working.
Original comment by ramdamda...@mailinator.com
on 12 Apr 2010 at 8:27
It is fixed in libOGC SVN so the next version of Wii64 will have it fixed too
Original comment by emuki...@gmail.com
on 12 Apr 2010 at 11:11
Well, thats nice to hear.
Thanks for the time you put into this issue!
Original comment by ramdamda...@mailinator.com
on 13 Apr 2010 at 2:20
sweet. Cheers for looking into it.
Original comment by andrew.p...@btinternet.com
on 8 May 2010 at 10:50
When will the release come out??? I got 2 CC that I cannot use :(
Original comment by austinpa...@gmail.com
on 26 May 2010 at 1:45
I hope that this gets updated soon. I'd really like to use my classic
controllers. It
renders all my playing practically void right now.
Original comment by drewsh...@gmail.com
on 31 May 2010 at 9:45
Issue 286 has been merged into this issue.
Original comment by emuki...@gmail.com
on 21 Jun 2010 at 5:53
Matguitarist has built Wii64 with the libOGC fix mentioned by emukidid above.
You can find it at
http://gbatemp.net/t217245-latest-emulator-and-libogc-with-3rd-party-classic-con
troller - it's in his MediaFire archive under "Emulators"/"wii64 USB2 r1091 (
1.1 Honey ) with analog fix.tar.gz". Just use the three files contained therein
instead of the files included with the official v1.1 release.
I tested the fix with Mario Kart 64 and 1080 Snowboarding - both accepted
analog stick input from my 2 Classic Controller Pros.
Thanks to the Wii64, Mupen64, devkitPro, libOGC teams for this great software!
Original comment by tylerode...@gmail.com
on 12 Sep 2010 at 6:11
"I have the problem with not being able to get the Wii Classic Controller Pro
left analog stick (or the right analog stick for that matter) to work with
Wii64. It just won’t work. Oddly, the right D-pad also not only triggers the
right D-pad on the 64 but the Z button as well. I ended up downloading the
version from here
http://gbatemp.net/t217245-latest-emulator-and-libogc-with-3rd-party-classic-con
troller that allows me to use my analog sticks, but I would just as soon use an
official release! Especially because it isn't centered properly so it is as if
you're constantly pulling back on the analog stick the whole time you play a
game. And watch out for that D-pad thing. Thanks for a terrific program!"
Original comment by Silas.M...@gmail.com
on 18 Feb 2011 at 1:49
I got the recoded wii64 and it works fine now but the only sounds coming out
are just buzzes... Anyone know a fix??
Original comment by ponoi...@gmail.com
on 10 Mar 2011 at 7:55
I don't see any file in MediaFire!
Original comment by steph.pi...@gmail.com
on 14 Feb 2015 at 3:15
Original issue reported on code.google.com by
andrew.p...@btinternet.com
on 18 Dec 2009 at 5:07