Closed saulfabregwiivc closed 11 months ago
Unfortunately WiiSX Beta 4.0 still has this issue mentioned (crash after escaping the pirate boat if using CHD).
It seems to be a out-of-memory issue, CHD decoding is more demanding and we don't have much RAM to spare (not on GameCube anyway).
Fixed in master.
@pcercuei Thank you, it's working now with CHD.
If i'm allowed to ask you: in what file(s) did you make changes for allow Rayman 2 to not crash if using CHD? Thanks.
Closing this issue.
I just updated to latest upstream code.
Like the title says if i use a CHD file for Rayman 2 - The Great Escape (USA) it crashes in a DSI exception after escaping from pirate boat in first level, on both WiiSX and WiiStation.
If using normal BIN/CUE, it works as intended.
Using latest WiiSX build with P.E.Op.S. Soft GPU.
Not sure what's happening here, any fix for this?
PS: On PC when i use CHD of the same game in PCSX-ReARMed it seems fine.