Closed some-username-here1 closed 1 year ago
Duplicate of issue #745.
Are you sure this issue is a duplicate? my SD card is a Sandisk 32GB formatted to FAT32, not exFAT
Do you have a autoexec.dol
, boot.dol
, boot2.dol
, igr.dol
or ipl.dol
file in the root directory of your SD card?
I have IPL.dol
, boot.dol
and igr.dol
, yes. Although any of those never worked, unless it breaks IGR when there's multiple?
By chance has the instructions or steps for setting up IGR has changed? Without being properly documented, too?
Can this issue be reopened? or has the issue been fixed in a new recent commit?
Describe the bug
I'm having an issue where the uncompressed file of swiss's dol, compressed file untested, is unable to be launched to from in-game when playing a gamecube game from my SD2SP2. I am not sure if this is because of launching swiss via game save exploit, such as Paper Mario: TTYD, or the game itself or game region I'm launching after the exploit, being Animal Crossing. My microSD card is a SanDisk SDHC ImageGate 32GB
Steps to reproduce
1) Execute a game save exploit for a supported game and get launched into swiss via boot.gci from the memory card 3) Launch any Gamecube iso 4) Execute the IGR button combination, being Start+A+Z 5) GameCube gets reset back to the startup logo playing
Expected behavior
1) Execute a game save exploit for a supported game and get launched into swiss via boot.gci from the memory card 2) Launch any GameCube game (or homebrew app) of choice 3) Reset back to swiss after a couple of seconds waiting, post-launch
Relevant log output
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Add screenshots
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