emullinix / androminion

Automatically exported from code.google.com/p/androminion
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Farmland Hang #631

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Have a supply pile that doesn't contain any cards costing X
2. Have a card in hand costing 2 below X (Y)
3.Buy Farmland, trash card costing Y

What is the expected output? What do you see instead?
Expected: Game moves on, recognising there are no cards costing X.
Actual: Game hangs, waiting for user to select non existent card choosing X.

What version of the product are you using? On what operating system?

Game Version: 4.1 
Phone Model: Galaxy W GT-i8150
System: CyanogenMod 10.2 (Android 4.3.1)

Please provide any additional information below.

Original issue reported on code.google.com by Che.Fis...@gmail.com on 19 Dec 2013 at 1:28

GoogleCodeExporter commented 9 years ago
Typo: choosing is suppose to read 'costing'

Original comment by Che.Fis...@gmail.com on 19 Dec 2013 at 1:30

GoogleCodeExporter commented 9 years ago
I cannot reproduce this issue in the latest build.

Original comment by August.D...@gmail.com on 24 Apr 2014 at 8:55