Open GoogleCodeExporter opened 9 years ago
Back faces will be culled by default. It is possible to change this behaviour
by setting the property mesh.isDoubleSided to true to disable culling on a
given mesh. Please refer to this discussion
http://code.google.com/p/jsc3d/issues/detail?id=92 for details.
Original comment by Humu2...@gmail.com
on 23 Aug 2014 at 1:46
Is there any kind of option of tiling the texture ?
Thanks.
Original comment by prasen.b...@gmail.com
on 23 Aug 2014 at 5:35
No such method, I'm afraid. May I ask why you need that?
Original comment by Humu2...@gmail.com
on 23 Aug 2014 at 9:58
Original issue reported on code.google.com by
prasen.b...@gmail.com
on 22 Aug 2014 at 12:33