I'm working on a GameCube project using the Window Metrowerks toolchain as well as a PS2 project using the linux ee-gcc toolchain. Setting the Run in WSL2 setting for the PS2 project results in having to go back to disable it when switching back to the GameCube project.
I'm working on a GameCube project using the Window Metrowerks toolchain as well as a PS2 project using the linux ee-gcc toolchain. Setting the Run in WSL2 setting for the PS2 project results in having to go back to disable it when switching back to the GameCube project.