Closed akratic closed 12 years ago
Yes, I was committing the patch for the example application just as you wrote that. This is most unfortunate. You might still be able to tell your own normal Elo by sniffing Air data after finishing a game. This would require MITM or (what we used) Air TLS I/O logging.
Hi there,
about the "Air TLS I/O logging", are you talking about some custom tool or you used a third party one?
I used this https://github.com/epicvrvs/LeagueOfInjection in combination with https://github.com/epicvrvs/syringe
Most people just used an MITM approach instead, which is considerably simpler. I believe https://github.com/high6/LoLNotes is one of those.
Since the Lulu patch, PlayerGameStats.rating is always 0, along with teamRating, eloChange, etc. This makes it impossible to view your normal ELO.