encratite / LibOfLegends

This is a C# networking library that pretends to be the League of Legends Air client. It was developed for the purpose of stats tracking. It depends on a modified version of the FluorineFX library available in the FluorineFXMods repository. It also depends on NilSharp, a random general purpose library. Released under the terms of the GPLv3.
GNU General Public License v3.0
84 stars 22 forks source link

Since the Lulu patch, PlayerGameStats.rating is always 0. #4

Closed akratic closed 12 years ago

akratic commented 12 years ago

Since the Lulu patch, PlayerGameStats.rating is always 0, along with teamRating, eloChange, etc. This makes it impossible to view your normal ELO.

encratite commented 12 years ago

Yes, I was committing the patch for the example application just as you wrote that. This is most unfortunate. You might still be able to tell your own normal Elo by sniffing Air data after finishing a game. This would require MITM or (what we used) Air TLS I/O logging.

jpmassena commented 12 years ago

Hi there,

about the "Air TLS I/O logging", are you talking about some custom tool or you used a third party one?

encratite commented 12 years ago

I used this https://github.com/epicvrvs/LeagueOfInjection in combination with https://github.com/epicvrvs/syringe

Most people just used an MITM approach instead, which is considerably simpler. I believe https://github.com/high6/LoLNotes is one of those.