An elaborate statistics tracking system for League of Legends. It used to be a centralised PostgreSQL based system but now it's a stand-alone SQLite application. It was written in C# and makes use of the LibOfLegends RTMP library. It is licensed under the terms of the GPLv3. Unfortunately I stopped working on it in 2013-08. Check out the website for a longer explanation.
Currently games from season 1 are not being tracked and some people have complained about that. I suppose you could add that but you might not want that enabled by default as it increases query time (doesn't come for free). You basically need to perform a second query for ranked games with the season string set to "ONE" instead of "CURRENT".
The database would have to be altered so that ranked statistics have a season set, which is either 1 or 2.
Currently games from season 1 are not being tracked and some people have complained about that. I suppose you could add that but you might not want that enabled by default as it increases query time (doesn't come for free). You basically need to perform a second query for ranked games with the season string set to "ONE" instead of "CURRENT".
The database would have to be altered so that ranked statistics have a season set, which is either 1 or 2.