An elaborate statistics tracking system for League of Legends. It used to be a centralised PostgreSQL based system but now it's a stand-alone SQLite application. It was written in C# and makes use of the LibOfLegends RTMP library. It is licensed under the terms of the GPLv3. Unfortunately I stopped working on it in 2013-08. Check out the website for a longer explanation.
This requires the introduction of client-side state and can probably be solved easily using cookies. Currently the last search region used is already being stored within a "session" by simply only creating the DOM element once and storing it in the global system instance so it can be reused.
This requires the introduction of client-side state and can probably be solved easily using cookies. Currently the last search region used is already being stored within a "session" by simply only creating the DOM element once and storing it in the global system instance so it can be reused.