An elaborate statistics tracking system for League of Legends. It used to be a centralised PostgreSQL based system but now it's a stand-alone SQLite application. It was written in C# and makes use of the LibOfLegends RTMP library. It is licensed under the terms of the GPLv3. Unfortunately I stopped working on it in 2013-08. Check out the website for a longer explanation.
This is not a severe bug but I discovered that I had misspelled a database constraint in the old SQL file:
Should have been:
Not sure if I even want to write a patch for this. The new databases don't have this problem, though.