endel / NativeWebSocket

🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
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Moved samples to support unity package layout #52

Closed kyverr closed 2 years ago

kyverr commented 2 years ago

In the current upm tree, importing to Unity via GIT URL causes an annoying warning to appear on every recompile, warning about Connection.cs not being compiled. I propose changing the folder structure to more closely follow the Unity Package layout and thereby remove this irritating message.

endel commented 2 years ago

Thanks for the PR @kyverr, I've applied your changes into the master branch instead of upm, as now we have automatic replication from master -> upm on a GitHub Workflow