Closed GoogleCodeExporter closed 8 years ago
Fixed by r377.
This was your bug (i.e., in XMLisp). The size of the buffer passed to
glSelectBuffer is the number of GLuint's that
can be stored in the buffer. So, you need to allocate a buffer large enough
and your code wasn't. (It allocated
BUFSIZE bytes and told OpenGL the buffer was BUFSIZE GLuint's.) Consequently,
you were experiencing heap
corruption which eventually lead to the behavior you saw.
Original comment by palter@clozure.com
on 18 Apr 2010 at 7:08
Original issue reported on code.google.com by
pokermik...@gmail.com
on 6 Apr 2010 at 12:38