endink / Mediapipe4u-plugin

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'Media Player Image Source' using 'Img Media Source' Consistently Causes Crash #129

Closed matttidridge closed 11 months ago

matttidridge commented 1 year ago

MediaPipe4U Version

2022.0.1

UE Version

5.1.x

UnrealEngine Type

Install From Epic Games Launcher

Platform

Windows

What happened?

Run the sample scene with the Media Player Image Source documentation example, but for Media use an Img Media Source instead of File Media Source.

image_source_mp_start

Causes a mediapipe_api crash.

278203478-dd98b4e7-6992-4d4f-aea3-784f6ddf2dec

matttidridge commented 1 year ago

I need my video file to stay in sync with a Sequencer timeline so 'Media Player Image Source' seems like the only option that will stay in sync with the Sequence while it renders.

endink commented 1 year ago

MediaPlayer image source is unstable, I'll check for this error.

If possible, use gstramer instead.

github-actions[bot] commented 11 months ago

This issue is stale because it has been open for 15 days with no activity.

github-actions[bot] commented 11 months ago

This issue was closed because it has been inactive for 14 days since being marked as stale.