endless-sky / endless-sky-editor

Map editor for the Endless Sky universe.
GNU General Public License v3.0
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Issue: Map editor doesn't read multiple files #35

Open Zitchas opened 4 years ago

Zitchas commented 4 years ago

Issue: The vanilla Endless Sky game has systems located in more than one file, which means that the pug systems are effectively invisible and undetectable to anyone who doesn't spend a lot of time trying to find them.

Desired Solution: That the map editor support looking in multiple files

Proposed method:

Result: These changes would result in a map editor that is much more robust and thorough than it is currently, and one that would display all existing systems by default. This would also allow the map file to be broken up into multiple more manageable pieces, or support the addition of additional regions without having the core map file(s) bloated by additional content. It would also make it much easier to work with plug-in systems.