Closed WildLynxDev closed 6 months ago
Mission failed messages should be solvable by adding a dialog on landing.
Sounds like the same problem as #3361, just with a different suggested solution.
Most games with many messages (RPGs, roguelikes) have a 'message/log history' screen where you can scroll back at your leisure. This often, but not always overlaps with storing the log in a file, as mentioned by OP.
Discussion should be redirected to the original issue for duplicates.
Mission failure is only a one of the reasons. Sometimes random passing ships leave comments and they scroll up too fast to read, especially if you trying to dodge missiles at the some time.
Problem: Mission failed! When, how? It was before I landed at the previous system or after? Dam it!
Also: That Merchant captain said something witty, but it scrolled up before I could read it completely.
Solution: Store all messages at temporary file, clear it on savegame load and game start, add keyboard controls for scrolling messages back [Page Up], forth [PgDown] and to the last [End].