assumed that I could have arbitrarily named server file.
got output:
Launching minecraft server...
minecraft_server.jar
There is no screen to be attached matching minecraft.
upon running ./minecraft.sh start
looked around and decided to use the update command.
it gave me a file named minecraft_server.jar
thereafter everything is peachy.
suggestions:
add a section near the top about using the update command first before trying to start the server and/or make it clear that the script expects a certain name for its server executable.
the WORLD_NAME variable no longer exists in the script but still referenced in the readme.
assumed that I could have arbitrarily named server file. got output: Launching minecraft server... minecraft_server.jar There is no screen to be attached matching minecraft.
upon running ./minecraft.sh start
looked around and decided to use the update command. it gave me a file named minecraft_server.jar thereafter everything is peachy.
suggestions: add a section near the top about using the update command first before trying to start the server and/or make it clear that the script expects a certain name for its server executable.
the WORLD_NAME variable no longer exists in the script but still referenced in the readme.
love your project ^_^