enenra / aqdse

A Quantum of Depth for Space Engineers
Other
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BlockVariantGroup issues #52

Closed enenra closed 3 years ago

enenra commented 4 years ago
2020-03-20 08:39:12.662 - Thread:   1 ->     ASSERT: Block should be only in one group

   at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess()
   at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
   at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
   at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
   at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
   at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
   at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
   at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
   at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
   at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
   at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
   at Sandbox.MySandboxGame.Update()
   at Sandbox.Engine.Platform.Game.UpdateInternal()
   at Sandbox.Engine.Platform.Game.RunSingleFrame()
   at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
   at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
   at Sandbox.Engine.Platform.Game.RunLoop()
   at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
   at SpaceEngineers.MyProgram.Main(String[] args)
2020-03-20 08:39:12.662 - Thread:   1 ->     ASSERT: Block-pair MyObjectBuilder_Conveyor/LargeBlockConveyor MyObjectBuilder_Conveyor/SmallShipConveyorHub is not in the same block-variant group

   at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess()
   at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
   at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
   at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
   at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
   at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
   at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
   at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
   at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
   at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
   at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
   at Sandbox.MySandboxGame.Update()
   at Sandbox.Engine.Platform.Game.UpdateInternal()
   at Sandbox.Engine.Platform.Game.RunSingleFrame()
   at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
   at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
   at Sandbox.Engine.Platform.Game.RunLoop()
   at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
   at SpaceEngineers.MyProgram.Main(String[] args)
2020-03-20 08:39:12.663 - Thread:   1 ->     Error: Block-pair MyObjectBuilder_Conveyor/LargeBlockConveyor MyObjectBuilder_Conveyor/SmallShipConveyorHub is not in the same block-variant group
2020-03-20 08:39:12.663 - Thread:   1 ->     ASSERT: Block-pair MyObjectBuilder_ConveyorSorter/LargeBlockConveyorSorter MyObjectBuilder_ConveyorSorter/MediumBlockConveyorSorter is not in the same block-variant group

   at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess()
   at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
   at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
   at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
   at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
   at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
   at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
   at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
   at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
   at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
   at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
   at Sandbox.MySandboxGame.Update()
   at Sandbox.Engine.Platform.Game.UpdateInternal()
   at Sandbox.Engine.Platform.Game.RunSingleFrame()
   at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
   at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
   at Sandbox.Engine.Platform.Game.RunLoop()
   at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
   at SpaceEngineers.MyProgram.Main(String[] args)
2020-03-20 08:39:12.663 - Thread:   1 ->     Error: Block-pair MyObjectBuilder_ConveyorSorter/LargeBlockConveyorSorter MyObjectBuilder_ConveyorSorter/MediumBlockConveyorSorter is not in the same block-variant group
2020-03-20 08:39:12.663 - Thread:   1 ->     ASSERT: Block-pair MyObjectBuilder_Conveyor/SmallShipConveyorHub MyObjectBuilder_Conveyor/LargeBlockConveyor is not in the same block-variant group

   at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess()
   at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
   at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
   at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
   at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
   at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
   at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
   at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
   at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
   at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
   at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
   at Sandbox.MySandboxGame.Update()
   at Sandbox.Engine.Platform.Game.UpdateInternal()
   at Sandbox.Engine.Platform.Game.RunSingleFrame()
   at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
   at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
   at Sandbox.Engine.Platform.Game.RunLoop()
   at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
   at SpaceEngineers.MyProgram.Main(String[] args)
2020-03-20 08:39:12.663 - Thread:   1 ->     Error: Block-pair MyObjectBuilder_Conveyor/SmallShipConveyorHub MyObjectBuilder_Conveyor/LargeBlockConveyor is not in the same block-variant group
2020-03-20 08:39:12.663 - Thread:   1 ->     ASSERT: Block-pair MyObjectBuilder_ConveyorSorter/MediumBlockConveyorSorter MyObjectBuilder_ConveyorSorter/LargeBlockConveyorSorter is not in the same block-variant group

   at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess()
   at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods)
   at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
   at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
   at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.<DownloadModsDone>b__0()
   at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
   at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
   at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus)
   at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS)
   at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS)
   at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS)
   at Sandbox.MySandboxGame.Update()
   at Sandbox.Engine.Platform.Game.UpdateInternal()
   at Sandbox.Engine.Platform.Game.RunSingleFrame()
   at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
   at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
   at Sandbox.Engine.Platform.Game.RunLoop()
   at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
   at SpaceEngineers.MyProgram.Main(String[] args)
2020-03-20 08:39:12.663 - Thread:   1 ->     Error: Block-pair MyObjectBuilder_ConveyorSorter/MediumBlockConveyorSorter MyObjectBuilder_ConveyorSorter/LargeBlockConveyorSorter is not in the same block-variant group
2020-03-20 08:39:12.663 - Thread:   1 ->     Error: Block-pair MyObjectBuilder_Conveyor/LargeBlockConveyor MyObjectBuilder_Conveyor/SmallShipConveyorHub is not in the same block-variant group
2020-03-20 08:39:12.663 - Thread:   1 ->     Error: Block-pair MyObjectBuilder_ConveyorSorter/LargeBlockConveyorSorter MyObjectBuilder_ConveyorSorter/MediumBlockConveyorSorter is not in the same block-variant group