Closed enetheru closed 12 years ago
build Interface to assign the texture images relevant diffuse RGB + Alpha Team Colour Mask Ambient Specular
and the python to use imagemagic to convert them into tex1 & tex2 or otherwise relevant blender code.
auto create material that uses the source textures for blender visualisation
Won't happen anytime soon. for now it will be a node setup perhaps from a template file. or external tools like shell script etc.
build Interface to assign the texture images relevant diffuse RGB + Alpha Team Colour Mask Ambient Specular
and the python to use imagemagic to convert them into tex1 & tex2 or otherwise relevant blender code.
auto create material that uses the source textures for blender visualisation