Edge case, but documenting behavior for reference. After a round ends and the "go to next round button" appears, if there is more than 3ish minutes of inactivity before the button is pressed, the "Uh oh" message appears, and the session times out. Refreshing only restarts the session. Possibly annoying from a UX perspective if teachers want to use the space between rounds to discuss content that came up in the game.
This issue occurred in a session with an iPod and iPad as the only players.
Edge case, but documenting behavior for reference. After a round ends and the "go to next round button" appears, if there is more than 3ish minutes of inactivity before the button is pressed, the "Uh oh" message appears, and the session times out. Refreshing only restarts the session. Possibly annoying from a UX perspective if teachers want to use the space between rounds to discuss content that came up in the game.
This issue occurred in a session with an iPod and iPad as the only players.