engagementlab / hygiene-with-chhota-bheem

Mobile game component for "Hygiene with Chhota Bheem", a game-based curriculum designed to encourage handwashing with soap and toilet use among children ages 8-12 years old living in Tamil Nadu, India.
https://elab.emerson.edu/hygiene
1 stars 2 forks source link

Game volume starts peaking in stage 2-2 #445

Open 14bit opened 5 years ago

14bit commented 5 years ago

Playing stage 2-2 after playing any other stage does something to the sounds in the game to cause them to start peaking and become distorted. It seems like the volume for everything gets turned up? This seems to affect sound effects most noticeably, but the music is affected too.

1) Enter any stage other than 2-2 2) Leave the stage by any means (win, lose, or leave from the pause screen) 2) Enter stage 2-2 3) All game sounds become distorted and start peaking

14bit commented 5 years ago

The effect is subtle at times, but repeating the steps makes it worse each time.

Occurs on v1.0.4 and v1.0.4b on Android, and v0.5.4 on iOS

The peaking and distortion effect seems to get even worse while #444 is in effect on all versions.