enginmanap / limonEngine

3D FPS game engine with full dynamic lighting and shadows
http://www.limonengine.com
GNU Lesser General Public License v3.0
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Graphics pipeline builder requires texture Attachment points #111

Open enginmanap opened 5 years ago

enginmanap commented 5 years ago

Current iteration of the graphics pipeline builder asks for where(ID) to attach input texture. This should not be set by user, but by engine, and it should select the most optimal way to do this so stage changes will be minimal.