enginmanap / limonEngine

3D FPS game engine with full dynamic lighting and shadows
http://www.limonengine.com
GNU Lesser General Public License v3.0
580 stars 57 forks source link

Incorrect asset extension file path in `AssetManager.h` #79

Closed jmcph4 closed 5 years ago

jmcph4 commented 5 years ago

When running the engine, the startup process complains of a missing asset extension file. After hooking up GDB to the engine and single-stepping through the construction of GameEngine, a variable ASSET_EXTENSIONS_FILE is defined here like so:

https://github.com/enginmanap/limonEngine/blob/173cca96a43daa2c7e2f608889e7a579b2d5e3d1/src/Assets/AssetManager.h#L87

The actual directory is capitalised, i.e. Engine.

enginmanap commented 5 years ago

merged.