Closed jmcph4 closed 5 years ago
When running the engine, the startup process complains of a missing asset extension file. After hooking up GDB to the engine and single-stepping through the construction of GameEngine, a variable ASSET_EXTENSIONS_FILE is defined here like so:
GameEngine
ASSET_EXTENSIONS_FILE
https://github.com/enginmanap/limonEngine/blob/173cca96a43daa2c7e2f608889e7a579b2d5e3d1/src/Assets/AssetManager.h#L87
The actual directory is capitalised, i.e. Engine.
Engine
merged.
When running the engine, the startup process complains of a missing asset extension file. After hooking up GDB to the engine and single-stepping through the construction of
GameEngine
, a variableASSET_EXTENSIONS_FILE
is defined here like so:https://github.com/enginmanap/limonEngine/blob/173cca96a43daa2c7e2f608889e7a579b2d5e3d1/src/Assets/AssetManager.h#L87
The actual directory is capitalised, i.e.
Engine
.