enginmanap / limonEngine

3D FPS game engine with full dynamic lighting and shadows
http://www.limonengine.com
GNU Lesser General Public License v3.0
580 stars 57 forks source link

Alpha only texture handling should be improved #95

Open enginmanap opened 5 years ago

enginmanap commented 5 years ago

Currently Texture asset class uploads Single channel textures to GPU by converting them to RGBA, this should not be necessary.