enginmanap / limonEngine

3D FPS game engine with full dynamic lighting and shadows
http://www.limonengine.com
GNU Lesser General Public License v3.0
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trigger code deserialization failed logs are misleading #99

Open enginmanap opened 5 years ago

enginmanap commented 5 years ago

Limon Always says "trigger code deserialization" failed if deserialize is not done, but it might be expected if no trigger code was set. It might be failed due to libcustomtriggers missing, or an unexpected fail. It should log different messages for each of these situations.