Closed ImGRUI closed 1 year ago
It seems like ImmediatelyFast changes the rendering order of trims to prevent unnessecary texture switching, thus reducing frame times ever so slightly. I'll probably be able to implement a workaround though, I'll look into it.
Fixed as of 1.6.9.
When using ImmediatelyFast with Show Me Your Skin, armor trims dissapears when any of armor opacity changed to 0. Logs (Empty): https://mclo.gs/HRxtZRC . Tested with only Fabric API, Show Me Your Skin and ImmediatelyFast. Video:
https://github.com/enjarai/show-me-your-skin/assets/91282421/db340785-c0b6-4ad8-be85-f7f8529e9486
ImmediatelyFast config is default.