Closed StellarWitch7 closed 3 weeks ago
Fixed Ascension Revision not working on the glyph of the root node. Also made glyphs persist after using non-destructive revisions on the same grid. (Appears to work practically all the time, but I saw one exception that I've not been able to reproduce.)
Added Collection Stratagem, a glyph that combines all input lists into one.
Fixed Ascension Revision not working on the glyph of the root node. ~Also made glyphs persist after using non-destructive revisions on the same grid.~ (Appears to work practically all the time, but I saw one exception that I've not been able to reproduce.)
I was able to reproduce the issue and resolve it.
Here are a couple changes I've made I'm not sure you want, so lemme know if you want me to revert either of them.
src/client/java/dev/enjarai/trickster/ModKeyBindings.java
: added boolean check for players who don't want to have to take their top hat out of their offhand to change hotbar selection.
Made the Absorption Distortion glyph support taking a list as the first input, where it will then treat the first three elements of the list as the normal input and construct a new vector from them.
Adds a new revision pattern to bring an inner circle up, replacing its parent.