Closed neuromancer closed 5 years ago
Yes I want to port this game to linux and other systems like psvita and more... But at this moment the main idea is reimplementing the engine.
Great!, let me know when we can compile at least an alpha version for Linux. The linux gaming comunity (https://www.reddit.com/r/linux_gaming/) will be very happy to test your code, report bugs or even make some patches!
2016-11-25 4:44 GMT-03:00 Enrique Somolinos Pérez notifications@github.com :
Yes I want to port this game to linux and other systems like psvita and more... But at this moment the main idea is reimplementing the engine.
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In order to approach a (early) linux build, I think it could be useful adding some notes into the REAME with the list of project dependencies. Surfing into the source tree, I see there are headers for SDL (1.2.* ? 2.0.x ? will both work ?) Since some binary files are .lib, I'm assuming they are provided for ready VS build, is it ? And what's this fmod library for ? Which license is it under ? Great project, btw :-)
Thanks for the comments. Actually, i sholud clean some things but at this moment i'm focused on reimplement the core of the game and document it.
The fmod library is free for a non comercional porject, and it's used by the sound system.
Hi,
Any plans for linux support of this neat reimplementation?
Thanks!