enriquesomolinos / DreeRally

Death Rally engine reimplementation
http://www.dreerally.com
82 stars 12 forks source link

Linux support? #17

Closed neuromancer closed 5 years ago

neuromancer commented 7 years ago

Hi,

Any plans for linux support of this neat reimplementation?

Thanks!

enriquesomolinos commented 7 years ago

Yes I want to port this game to linux and other systems like psvita and more... But at this moment the main idea is reimplementing the engine.

neuromancer commented 7 years ago

Great!, let me know when we can compile at least an alpha version for Linux. The linux gaming comunity (https://www.reddit.com/r/linux_gaming/) will be very happy to test your code, report bugs or even make some patches!

2016-11-25 4:44 GMT-03:00 Enrique Somolinos Pérez notifications@github.com :

Yes I want to port this game to linux and other systems like psvita and more... But at this moment the main idea is reimplementing the engine.

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eblanca commented 7 years ago

In order to approach a (early) linux build, I think it could be useful adding some notes into the REAME with the list of project dependencies. Surfing into the source tree, I see there are headers for SDL (1.2.* ? 2.0.x ? will both work ?) Since some binary files are .lib, I'm assuming they are provided for ready VS build, is it ? And what's this fmod library for ? Which license is it under ? Great project, btw :-)

enriquesomolinos commented 7 years ago

Thanks for the comments. Actually, i sholud clean some things but at this moment i'm focused on reimplement the core of the game and document it.

The fmod library is free for a non comercional porject, and it's used by the sound system.