Closed kitchoi closed 8 years ago
The camera state in the above thread is for when the scene is saved.
Here is the camera state after load_visualization
is called. Notice that distance
is actually correct, but focal_point
and view_plane_normal
are different.
{'__metadata__': {'class_name': 'OpenGLCamera',
'has_instance': True,
'id': 0,
'initargs': (None, 0),
'module': 'tvtk.tvtk_classes.open_gl_camera',
'type': 'instance',
'version': [(('CHasTraits', 'traits.ctraits'), -1),
(('HasTraits', 'traits.has_traits'), -1),
(('HasStrictTraits', 'traits.has_traits'), -1),
(('TVTKBase', 'tvtk.tvtk_base'), -1),
(('ObjectBase', 'tvtk.tvtk_classes.object_base'), -1),
(('Object', 'tvtk.tvtk_classes.object'), -1),
(('Camera', 'tvtk.tvtk_classes.camera'), -1),
(('OpenGLCamera', 'tvtk.tvtk_classes.open_gl_camera'), -1)]},
'clipping_range': array([ 39.46454858, 275.93593257]),
'debug': 0,
'debug_': 0,
'distance': 139.1905645553869,
'eye_angle': 2.0,
'focal_disk': 1.0,
'focal_point': array([ 32.5 , 32.5 , 94.86360111]),
'global_warning_display_': 1,
'head_tracked': 0,
'left_eye': 1,
'parallel_projection': 0,
'parallel_projection_': 0,
'parallel_scale': 54.559600438419636,
'position': array([ -66.22424341, 128.50513171, 74.60152548]),
'thickness': 236.47138398428615,
'use_horizontal_view_angle': 0,
'use_horizontal_view_angle_': 0,
'view_angle': 30.0,
'view_plane_normal': array([-0.70927396, 0.68973879, -0.14557076]),
'view_shear': array([ 0., 0., 1.]),
'view_up': array([ 0., 0., 1.]),
'window_center': array([ 0., 0.])}
VTK version: 5.8.0
my mistake, the distance
is wrong here too.
To reproduce the problem:
If I pop the
camera.distance
attribute then it works fineBranch: master OS: Ubuntu 12.04 LTS (on VirtualMachine, with OpenGL) Traits version: 4.5.0 Camera state: