Environment was spawning food before processing all actions, which made it possible for a food of the wrong color to spawn in the previously empty tile into which one the snakes is moving, randomly ending the game and making it impossible (or very difficult) to consistently reach the maximum score.
Environment was spawning food before processing all actions, which made it possible for a food of the wrong color to spawn in the previously empty tile into which one the snakes is moving, randomly ending the game and making it impossible (or very difficult) to consistently reach the maximum score.