"Operation Deratization" is a first-person shooter game with a battle royale theme. Play as a secret agent in a prison where only one can survive and gain freedom. No crosshair, limited ammo, and lootable equipment. Survive against AI opponents and a live audience for rewards.
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Glass from windows/doors isn't rendered correctly from a distance. #10
I have created a separate shader graph for glass, allowing for improved visibility from a distance. Glass is no longer significantly overexposed at long distances. This addresses the issue where glass from windows/doors wasn't rendered correctly from a distance.
I have created a separate shader graph for glass, allowing for improved visibility from a distance. Glass is no longer significantly overexposed at long distances. This addresses the issue where glass from windows/doors wasn't rendered correctly from a distance.