Open cmovvv opened 5 years ago
Sorry, I've never used it on Windows 7- using Windows 10 now.
Documentation says it's only compatible with Win 8 & 10.
I had the same problem, not sure i'm correct but it seems like Heavy generated dlls are linked directly to win 8 dll :
API-MS-WIN-CORE-DEBUG-L1-1-1.DLL API-MS-WIN-CORE-ERRORHANDLING-L1-1-1.DLL API-MS-WIN-CORE-FILE-L1-2-1.DLL API-MS-WIN-CORE-HEAP-L1-2-0.DLL API-MS-WIN-CORE-INTERLOCKED-L1-2-0.DLL API-MS-WIN-CORE-LIBRARYLOADER-L1-2-0.DLL API-MS-WIN-CORE-LOCALIZATION-L1-2-1.DLL API-MS-WIN-CORE-PROCESSENVIRONMENT-L1-2-0.DLL API-MS-WIN-CORE-PROCESSTHREADS-L1-1-2.DLL API-MS-WIN-CORE-RTLSUPPORT-L1-2-0.DLL API-MS-WIN-CORE-SYSINFO-L1-2-1.DLL
instead it should be linked to kernel32.dll to be compatible to any (and future) versions of windows.
see more details here
Currently trying to compile functioning .dll and .cs files for Unity 2018 (Windows 7 64-bit). Able to generate plugins, but running into issues when "_context" is called within Hv_heavy_AudioLib.cs (line 347) - audio engine unable to construct/receive sampleRate, poolKb, etc. Unity outputs "DllNotFoundException: Hv_heavy_AudioLib" error. Anyone able to get this to work on Windows 7 64bit?
Running the following for build:
Relatively new to programming, so please bear with me if terminology is inaccurate or important information is missing. Any thoughts/suggestions/directions would be much appreciated - thank you!