I'm trying to do it one by one. Batch convert works perfectly but I have issue when I import the fbx and doing it by single conversion. Here's the steps on how I did it.
Import Character in blender
Run "Use Unreal Engine bone names"
Press Convert Single using these settings
Export as FBX using these settings
Do 1-4 now with the animation fbx
Import converted fbx files in UE 4.25
Animation assets doesn't show anything.
It works perfectly fine with batch convert though. Did I miss any steps on single convert?
Now with batch convert, I didn't have those LeftHand bones and it's working perfectly.
I'm trying to do it one by one. Batch convert works perfectly but I have issue when I import the fbx and doing it by single conversion. Here's the steps on how I did it.
It works perfectly fine with batch convert though. Did I miss any steps on single convert?
Now with batch convert, I didn't have those LeftHand bones and it's working perfectly.