Open enzyme69 opened 7 years ago
NOTE:
Watch the number of pixels you wanted to convert into objects.
With this setup you will end up with X x Y total numbers of Objects in Blender, if you are doing it this way. It can be pretty heavy. A better way is to combine it as a single mesh objects and assign vertex color or perhaps use some kind of UV tricks.
This 64 by 64 pixel Pikachu pixel art equals = 4096 boxes.
PRACTICE: See if you can also use a bit of logic to "hide the object IF the alpha is equal to 0".
ANSWER: [Uploading pikachu_pixel_002_2017_09_29_00_57.zip…]()
NEXT STEP: Simply by wiring nodes, you can generate a single mesh with vertex color to match the pixel color. See if you can do that yourself!
pixel_sampling_averaging_008_2017_09_29_00_38.zip