enzyme69 / blendersushi

Blender Sushi related scripts. Mostly about Sverchok, Geometry Nodes, Animation Nodes, and related Python scripts.
243 stars 33 forks source link

LIVENODING 788 / Tileable Alien Pattern using Sverchok Add-On #175

Open enzyme69 opened 6 years ago

enzyme69 commented 6 years ago

In my random exploration and research on Tile and Pattern, I stumbled into this Blender Stackexchange Q&A on Cycles Material Tiling and Repetition. I really like the resulting image being shown here, very alien like fractal texture.

https://blender.stackexchange.com/questions/26692/how-do-i-create-repeating-patterns-with-cycles-procedural-textures

I decided to use the same setup using Sverchok add-on nodes in Blender.

enzyme69 commented 6 years ago

The MULTIPLY - COSINE - ARCOSINE chain of functions for GRID of POINTS seems to create this pattern to repeat noise in an alien kind of way.

screen shot 2017-10-24 at 11 00 31

enzyme69 commented 6 years ago

screen shot 2017-10-24 at 11 01 32

Basic setup: sv_alien_tile_procedural_004_2017_10_24_00_01.zip

enzyme69 commented 6 years ago

Vector Noise is cool, but there is also Vector Turbulance node that we can use to generate even more wild looking noise.

screen shot 2017-10-24 at 11 02 26

repeat_tile_noise_006_2017_10_24_00_02.zip

enzyme69 commented 6 years ago

Remember that you can also use 3D mesh object as point source for this alien noise. Mix and match noise and Blender modifier and maybe we can get more intricate design.

alien_pattern_001 spherical_noise_tile