enzyme69 / blendersushi

Blender Sushi related scripts. Mostly about Sverchok, Geometry Nodes, Animation Nodes, and related Python scripts.
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LIVENODING 901 / Custom Open GL Lights using Sverchok Nodes #272

Open enzyme69 opened 6 years ago

enzyme69 commented 6 years ago

I was inspired by this simple add-on by HSAB to change OpenGL light preset editor in Blender: https://github.com/hsab/bpy

I decided to make node-tree using Sverchok add-on to randomize the OpenGL lights. Apparently you can easily do this using 3 point lights of 3D view in Blender from user preferences. You can change:

screen shot 2018-01-15 at 6 49 45 pm

openGL_demo_002_2018_01_15_07_46.zip

screen shot 2018-01-15 at 6 50 19 pm
enzyme69 commented 6 years ago

https://gfycat.com/DefiantEthicalAnnashummingbird